Gamification can be an innovative and fun way to engage specific audiences in complex issues, but what happens when you also involve them in the co-creation of the game too? In this session on 9 September at 11:00-12:00 hrs (CET) at the Swedish Science Festival Kunskapsfesten you can learn more about how to involve young people in game design and get a glimpse of the soon to be launched Virus Fighter game.
Virus Fighter (VACCINE project) is a digital game initiated by the ORION partner Babraham Institute in the UK, as a tool to engage the public with the science behind vaccinations, infections and the immune system. The game has being co-created together with young people (age 13-14) from a local school in Cambridge, UK, to stimulate novel ideas and insights and improve the game’s appeal to this demographic.
In the session Fergus Powell, Schools Public Engagement Officer at Babraham Institute will be talking about how you can young people in the design process; the benefits of using co-creation tools and how this can build bridges between experts and young people.
The session is held in English (with brief introduction in Swedish), online via Zoom and it's free of charge. Please get in touch with Maria Hagardt at VA Public & Science if you need any additional information.